Discover ways to use Bonjour, with UDP/TCP sockets, streams and the right way to talk by way of CoreBluetooth or the watch APIs.
iOS
This text was initially written again ultimately of 2015. The supply code is deprecated and never appropriate with present Swift variations, so I eliminated it.
If you wish to discover ways to make a community connection between your units utilizing Bonjour discovery service you might be on the fitting place. On this submit I’m going to point out you the fundamentals, so for instance it is possible for you to to make a distant controller out of your watch or iOS machine as a way to ship information on to any tvOS or macOS machines.
Multi-platform growth
If you wish to create an app that helps a number of platforms, you would possibly need to goal macOS, iOS, watchOS, tvOS and shortly Linux as nicely. The code snippet beneath goes that will help you detecting the present platform that you’re working with.
#if os(iOS)
let platform = "iOS"
#elseif os(macOS)
let platform = "macOS"
#elseif os(watchOS)
let platform = "watchOS"
#elseif os(tvOS)
let platform = "tvOS"
#elseif os(Linux)
let platform = "linux"
#else
let platform = "unknown"
#endif
print(platform)
Community connection 101
Bonjour discovery service
Bonjour, often known as zero-configuration networking, permits computerized discovery of units and providers on a neighborhood community utilizing business normal IP protocols.
So principally with Bonjour you could find community units in your native community. This comes very useful if you’re attempting to determine the record of units which might be related to your LAN. Utilizing NetService class will provide help to to detect all of the units with the accessible providers that they help. The entire Bonjour API is comparatively small and well-written. From the facet of server facet you simply must create the NetService object, and hearken to the incoming connections by way of the NetServiceDelegate.
You must be on the identical WiFi community with all units / simulators.
TCP connection
TCP gives dependable, ordered, and error-checked supply of a stream of octets (bytes) between purposes operating on hosts speaking by an IP community.
With the assistance of TCP you’ll be able to construct up a dependable community connection. There’s a Stream class in Basis that will help you sending information forwards and backwards between units. If in case you have a working connection kind NetServiceDelegate, simply hearken to the stream occasions to deal with incoming information by way of the StreamDelegate. I do not need to go into the main points, simply obtain the instance code and test it out for your self.
UDP connection
With UDP, pc purposes can ship messages, on this case known as datagrams, to different hosts on an Web Protocol (IP) community.
In case you have a look at the article about UDP you will clearly see that the principle distinction from TCP is that this protocol won’t assure you security of the information supply. Information could arrives unordered or duplicated, it is your job to deal with these situations, however the UDP is quick. If you wish to construct a file switch app you must positively go along with TCP, however for instance controlling a real-time motion recreation UDP is simply as adequate.
CocoaAsyncSocket
This library is absolutely the winner for me and possibly it’s the most suitable choice for everybody who desires to arrange a community connection actually shortly, as a result of it requires means much less code than implementing delegates. In fact you will nonetheless want the Bonjour layer above the entire thing, however that is simply fantastic to take care of.
In case you are utilizing CocoaAsyncSocket you will notice that the API is simple, solely after 5 minutes I might comparatively simply determine it out what is going on on and I used to be capable of ship messages by way of the community. It helps all of the Apple platforms, you’ll be able to seamlessly combine it utilizing Carthage or CocoaPods.
CoreBluetooth APIs
I used to be probably not aware of the CoreBluetooth framework API’s, that is the rationale why I principally simply adopted and ported this tutsplus.com code instance to Swift 4. Truthfully I felt that the API is someway overcomplicated with all these messy delegate capabilities. If I’ve to selected between CoreBluetooth or CocoaAsyncSocket, I would go along with the final one. So sure, clearly I’m not a bluetooth professional, however this little challenge was a superb first impression about how issues are working contained in the CB framework.
WatchConnectivity framework
If you wish to talk between iOS and watchOS you will most likely use the WatchConnectivity framework, particularly the WKSession class. It is actually not so difficult, with only a few traces of code you’ll be able to ship messages kind the watch to the iPhone. You may learn this tutorial, however in the event you obtain my remaining sources for this text, you will discover nearly the identical factor contained in the package deal.