HomeiOS DevelopmentSwift actors tutorial - a newbie's information to string protected concurrency

Swift actors tutorial – a newbie’s information to string protected concurrency


Thread security & knowledge races


Earlier than we dive in to Swift actors, let’s have a simplified recap of pc principle first.


An occasion of a pc program is known as course of. A course of comprises smaller directions which might be going to be executed sooner or later in time. These instruction duties may be carried out one after one other in a serial order or concurretly. The working system is utilizing a number of threads to execute duties in parallel, additionally schedules the order of execution with the assistance of a scheduler. 🕣


After a process is being accomplished on a given thread, the CPU can to maneuver ahead with the execution movement. If the brand new process is related to a distinct thread, the CPU has to carry out a context swap. That is fairly an costly operation, as a result of the state of the previous thread should be saved, the brand new one ought to be restored earlier than we will carry out our precise process.


Throughout this context switching a bunch of different oprations can occur on totally different threads. Since fashionable CPU architectures have a number of cores, they will deal with a number of threads on the similar time. Issues can occur if the identical useful resource is being modified on the similar time on a number of threads. Let me present you a fast instance that produces an unsafe output. 🙉



var unsafeNumber: Int = 0
DispatchQueue.concurrentPerform(iterations: 100) { i in
    print(Thread.present)
    unsafeNumber = i
}
print(unsafeNumber)



Should you run the code above a number of instances, it is potential to have a distinct output every time. It’s because the concurrentPerform methodology runs the block on totally different threads, some threads have increased priorities than others so the execution order is just not assured. You may see this for your self, by printing the present thread in every block. Among the quantity adjustments occur on the principle thread, however others occur on a background thread. 🧵


The most important thread is a particular one, all of the person interface associated updates ought to occur on this one. If you’re making an attempt to replace a view from a background thread in an iOS software you may might get an warning / error or perhaps a crash. If you’re blocking the principle thread with an extended operating software your total UI can turn into unresponsive, that is why it’s good to have a number of threads, so you possibly can transfer your computation-heavy operations into background threads.

It is a quite common method to work with a number of threads, however this could result in undesirable knowledge races, knowledge corruption or crashes attributable to reminiscence points. Sadly a lot of the Swift knowledge varieties aren’t thread protected by default, so if you wish to obtain thread-safety you often needed to work with serial queues or locks to ensure the mutual exclusivity of a given variable.

var threads: [Int: String] = [:]
DispatchQueue.concurrentPerform(iterations: 100) { i in
    threads[i] = "(Thread.present)"
}
print(threads)


The snippet above will crash for positive, since we’re making an attempt to switch the identical dictionary from a number of threads. That is known as a data-race. You may detect these sort of points by enabling the Thread Sanitizer below the Scheme > Run > Diagnostics tab in Xcode. 🔨


Now that we all know what’s an information race, let’s repair that through the use of an everyday Grand Central Dispatch primarily based method. We’ll create a brand new serial dispatch queue to stop concurrent writes, this may syncronize all of the write operations, however after all it has a hidden price of switching the context each time we replace the dictionary.


var threads: [Int: String] = [:]
let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
DispatchQueue.concurrentPerform(iterations: 100) { i in
    lockQueue.sync {
        threads[i] = "(Thread.present)"
    }
}
print(threads)


This synchronization method is a fairly fashionable resolution, we might create a generic class that hides the interior non-public storage and the lock queue, so we will have a pleasant public interface that you should use safely with out coping with the interior safety mechanism. For the sake of simplicity we’re not going to introduce generics this time, however I will present you a easy AtomicStorage implementation that makes use of a serial queue as a lock system. 🔒


import Basis
import Dispatch

class AtomicStorage {

    non-public let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        lockQueue.sync {
            storage[key]
        }
    }
    
    func set(_ key: Int, worth: String) {
        lockQueue.sync {
            storage[key] = worth
        }
    }

    var allValues: [Int: String] {
        lockQueue.sync {
            storage
        }
    }
}

let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100) { i in
    storage.set(i, worth: "(Thread.present)")
}
print(storage.allValues)


Since each learn and write operations are sync, this code may be fairly gradual because the total queue has to attend for each the learn and write operations. Let’s repair this actual fast by altering the serial queue to a concurrent one, and marking the write operate with a barrier flag. This manner customers can learn a lot sooner (concurrently), however writes will likely be nonetheless synchronized by means of these barrier factors.


import Basis
import Dispatch

class AtomicStorage {

    non-public let lockQueue = DispatchQueue(label: "my.concurrent.lock.queue", attributes: .concurrent)
    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        lockQueue.sync {
            storage[key]
        }
    }
    
    func set(_ key: Int, worth: String) {
        lockQueue.async(flags: .barrier) { [unowned self] in
            storage[key] = worth
        }
    }

    var allValues: [Int: String] {
        lockQueue.sync {
            storage
        }
    }
}

let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100) { i in
    storage.set(i, worth: "(Thread.present)")
}
print(storage.allValues)


In fact we might pace up the mechanism with dispatch obstacles, alternatively we might use an os_unfair_lock, NSLock or a dispatch semaphore to create similiar thread-safe atomic objects.


One necessary takeaway is that even when we are attempting to pick out the perfect accessible choice through the use of sync we’ll all the time block the calling thread too. Because of this nothing else can run on the thread that calls synchronized capabilities from this class till the interior closure completes. Since we’re synchronously ready for the thread to return we will not make the most of the CPU for different work. ⏳



We are able to say that there are various issues with this method:

  • Context switches are costly operations
  • Spawning a number of threads can result in thread explosions
  • You may (by accident) block threads and stop futher code execution
  • You may create a impasse if a number of duties are ready for one another
  • Coping with (completion) blocks and reminiscence references are error susceptible
  • It is very easy to overlook to name the right synchronization block


That is various code simply to offer thread-safe atomic entry to a property. Even if we’re utilizing a concurrent queue with obstacles (locks have issues too), the CPU wants to modify context each time we’re calling these capabilities from a distinct thread. As a result of synchronous nature we’re blocking threads, so this code is just not probably the most environment friendly.

Fortuitously Swift 5.5 presents a protected, fashionable and general significantly better different. 🥳

Introducing Swift actors


Now let’s refactor this code utilizing the new Actor kind launched in Swift 5.5. Actors can defend inside state by means of knowledge isolation guaranteeing that solely a single thread can have entry to the underlying knowledge construction at a given time. Lengthy story brief, every part inside an actor will likely be thread-safe by default. First I will present you the code, then we’ll speak about it. 😅


import Basis

actor AtomicStorage {

    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        storage[key]
    }
    
    func set(_ key: Int, worth: String) {
        storage[key] = worth
    }

    var allValues: [Int: String] {
        storage
    }
}

Process {
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self) { group in
        for i in 0..<100 {
            group.async {
                await storage.set(i, worth: "(Thread.present)")
            }
        }
    }
    print(await storage.allValues)
}


To start with, actors are reference varieties, similar to courses. They will have strategies, properties, they will implement protocols, however they do not assist inheritance.

Since actors are carefully realted to the newly launched async/await concurrency APIs in Swift try to be aware of that idea too if you wish to perceive how they work.


The very first huge distinction is that we needn’t present a lock mechanism anymore with the intention to present learn or write entry to our non-public storage property. Because of this we will safely entry actor properties throughout the actor utilizing a synchronous manner. Members are remoted by default, so there’s a assure (by the compiler) that we will solely entry them utilizing the identical context.



What is going on on with the brand new Process API and all of the await key phrases? 🤔

Properly, the Dispatch.concurrentPerform name is a part of a parallelism API and Swift 5.5 launched concurrency as a substitute of parallelism, we’ve to maneuver away from common queues and use structured concurrency to carry out duties in parallel. Additionally the concurrentPerform operate is just not an asynchronous operation, it’s going to block the caller thread till all of the work is finished throughout the block.


Working with async/await signifies that the CPU can work on a distinct process when awaits for a given operation. Each await name is a potentional suspension level, the place the operate may give up the thread and the CPU can carry out different duties till the awaited operate resumes & returns with the mandatory worth. The new Swift concurrency APIs are constructed on high a cooperative thread pool, the place every CPU core has simply the correct amount of threads and the suspension & continuation occurs “just about” with the assistance of the language runtime. That is way more environment friendly than precise context switching, and likewise signifies that once you work together with async capabilities and await for a operate the CPU can work on different duties as a substitute of blocking the thread on the decision facet.


So again to the instance code, since actors have to guard their inside states, they solely permits us to entry members asynchronously once you reference from async capabilities or exterior the actor. That is similar to the case after we had to make use of the lockQueue.sync to guard our learn / write capabilities, however as a substitute of giving the flexibility to the system to perfrom different duties on the thread, we have solely blocked it with the sync name. Now with await we may give up the thread and permit others to carry out operations utilizing it and when the time comes the operate can resume.



Inside the duty group we will carry out our duties asynchronously, however since we’re accessing the actor operate (from an async context / exterior the actor) we’ve to make use of the await key phrase earlier than the set name, even when the operate is just not marked with the async key phrase.


The system is aware of that we’re referencing the actor’s property utilizing a distinct context and we’ve to carry out this operation all the time remoted to eradicate knowledge races. By changing the operate to an async name we give the system an opportunity to carry out the operation on the actor’s executor. In a while we’ll be capable to outline customized executors for our actors, however this characteristic is just not accessible but.


Presently there’s a international executor implementation (related to every actor) that enqueues the duties and runs them one-by-one, if a process is just not operating (no rivalry) it’s going to be scheduled for execution (primarily based on the precedence) in any other case (if the duty is already operating / below rivalry) the system will simply pick-up the message with out blocking.


The humorous factor is that this doesn’t vital signifies that the very same thread… 😅


import Basis

extension Thread {
    var quantity: String {
        "(worth(forKeyPath: "non-public.seqNum")!)"
    }
}

actor AtomicStorage {

    non-public var storage: [Int: String]
    
    init() {
        print("init actor thread: (Thread.present.quantity)")
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        storage[key]
    }
    
    func set(_ key: Int, worth: String) {
        storage[key] = worth + ", actor thread: (Thread.present.quantity)"
    }

    var allValues: [Int: String] {
        print("allValues actor thread: (Thread.present.quantity)")
        return storage
    }
}


Process {
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self) { group in
        for i in 0..<100 {
            group.async {
                await storage.set(i, worth: "caller thread: (Thread.present.quantity)")
            }
        }
    }    
    for (okay, v) in await storage.allValues {
        print(okay, v)
    }
}


Multi-threading is difficult, anyway similar factor applies to the storage.allValues assertion. Since we’re accessing this member from exterior the actor, we’ve to await till the “synchronization occurs”, however with the await key phrase we may give up the present thread, wait till the actor returns again the underlying storage object utilizing the related thread, and voilá we will proceed simply the place we left off work. In fact you possibly can create async capabilities inside actors, once you name these strategies you may all the time have to make use of await, regardless of in case you are calling them from the actor or exterior.


There’s nonetheless so much to cowl, however I do not need to bloat this text with extra superior particulars. I do know I am simply scratching the floor and we might speak about nonisolated capabilities, actor reentrancy, international actors and plenty of extra. I will positively create extra articles about actors in Swift and canopy these matters within the close to future, I promise. Swift 5.5 goes to be a terrific launch. 👍


Hopefully this tutorial will allow you to to start out working with actors in Swift. I am nonetheless studying so much in regards to the new concurrency APIs and nothing is written in stone but, the core staff remains to be altering names and APIs, there are some proposals on the Swift evolution dasbhoard that also must be reviewed, however I believe the Swift staff did a tremendous job. Thanks everybody. 🙏

Honeslty actors seems like magic and I already love them. 😍


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