HomeiOS DevelopmentCustomized views, enter types and errors

Customized views, enter types and errors


Just a bit recommendation about creating customized view programmatically and the reality about why type constructing with assortment views sucks.

iOS

How NOT to construct types for iOS apps?

Let’s begin with an sincere assertion: I tousled with this tutorial (quite a bit):

Constructing enter types for iOS apps

The factor is that this manner constructing methodology solely works if the cells are at all times seen on display, which is kind of a uncommon case. I found this difficulty whereas I used to be engaged on my present venture and a few fields have been consistently disappearing and transferring the cursor to the subsequent enter area stopped working when the cell was out of body.

Reusability & reminiscence effectivity shouldn’t be at all times what you need.

Looks as if UICollectionView shouldn’t be the perfect resolution for making enter types, as a result of the fixed cell reusability will mess up among the anticipated conduct. It is nonetheless good for lists with “a thousand components”, however for an enter type I’d not advocate this method anymore. Yep, my mistake, sorry about it… 😬


Studying by making errors

Lengthy story brief, I made a mistake and possibly you may additionally make quite a bit throughout your developer profession. Does this make you a nasty programmer? Under no circumstances. We’re human, we’re consistently making smaller or greater errors, however…

(Stay and) flip it into energy

Your errors will at all times stick with you, however you’ll be able to study from them quite a bit. The issue solely begins if you happen to hold doing the identical errors repeatedly, or you do not even understand that you simply’re doing one thing incorrect. It is actually laborious to take one step again and see the issue from a much bigger perspective. Generally you merely want another person to level out the difficulty for you, however unfavorable suggestions can be painful.

Anyway, I do not need to be an excessive amount of philosophical, this can be a Swift developer weblog ffs.

A couple of issues that I realized:

  • my concepts usually are not at all times working, so do not belief me 100% (haha) 🤣
  • it is at all times higher to code/work in pair with another person
  • generally the “padawan” will train the “grasp” 😉
  • an expert qa crew can prevent a whole lot of time
  • VIPER is my architectural “silver bullet”, not assortment views
  • UICollectionView based mostly type constructing shouldn’t be working…
  • …however the assortment view framework nonetheless rocks for complicated interfaces
  • have some devoted time for code cosmetics & refactor
  • use view subclasses programmatically (or SwiftUI sooner or later)

So the final level is probably the most attention-grabbing one, let me clarify why.


Customized view subclasses from code solely

Making a UIView subclass programmatically is a comparatively simple job. You’ll be able to load a nib file or you are able to do it straight from code. A couple of weeks in the past I’ve realized a brand new trick, that was bugging me on a regular basis I made a brand new subclass in Swift:

Why the hell do I’ve to implement init(coder:) if I am not utilizing IB in any respect?

Additionally what the heck is occurring with init(body:), I do not need to cope with these two init strategies anymore, since I am utilizing auto format and I am utterly making an attempt to disregard interface builder with the tousled storyboards and nibs as effectively.

class View: UIView {

    @obtainable(*, unavailable)
    override init(body: CGRect) {
        tremendous.init(body: body)

        self.initialize()
    }

    @obtainable(*, unavailable)
    required init?(coder aDecoder: NSCoder) {
        tremendous.init(coder: aDecoder)

        self.initialize()
    }

    init() {
        tremendous.init(body: .zero)

        self.initialize()
    }

    func initialize() {
        self.translatesAutoresizingMaskIntoConstraints = false
    }
}

The answer: mark these silly init capabilities as unavailable, so noone can use them anymore. The one supply of reality will likely be your individual init technique, which is kind of a aid if you happen to have been so aggravated in regards to the tousled initialization course of like I used to be. 😤

Now you could have your individual base class that you should utilize as a dad or mum in your future views. After all you may have to do the identical factor for nearly each UI component, like labels, buttons, textfields, and so on. That is a whole lot of work, however on a long run it’s very price it.

import UIKit

class TitleLabel: Label {

    override func initialize() {
        tremendous.initialize()

        self.textAlignment = .heart
        self.font = UIFont.preferredFont(forTextStyle: .largeTitle)
        self.textColor = .systemBlue
    }

    func constraints(in view: UIView, padding: CGFloat = 8) -> [NSLayoutConstraint] {
        [
            self.topAnchor.constraint(equalTo: view.topAnchor, constant: padding),
            self.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: padding),
            self.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -1 * padding),
        ]
    }
}

An excellent observe may be to have subclass for every customized consumer interface element, like the first button, secondary button, title label, header label, and so on. This manner you do not have to configure your views within the view controller, plus you’ll be able to put your often used constraints into the subclass utilizing some helper strategies.

Additionally you’ll be able to have some niceextensions, these may help you with view configurations. You realize, similar to modifiers in SwiftUI. You’ll be able to even recreate the very same syntax. The underlying conduct will not be the identical, however that is one other story. 📚


What in regards to the type new builder in iOS?

Oh, yeah nearly forgot. I’ve a model new, however nonetheless very comparable resolution. I am utilizing view subclasses as a substitute of assortment view parts, plus the gathering view have been changed with a UIScrollView + UIStackView mixture. 🐐

class ViewController: UIViewController {

    weak var scrollView: ScrollView!
    weak var stackView: VerticalStackView!

    override func loadView() {
        tremendous.loadView()

        let scrollView = ScrollView()
        self.view.addSubview(scrollView)
        self.scrollView = scrollView
        NSLayoutConstraint.activate([/*...*/])

        let stackView = VerticalStackView()
        self.scrollView.addSubview(stackView)
        self.stackView = stackView
        NSLayoutConstraint.activate([/*...*/])
    }

    override func viewDidLoad() {
        tremendous.viewDidLoad()

        self.title = "StackForm"
        self.navigationController?.navigationBar.prefersLargeTitles = true

        let e-mail = EmailTextField(id: "email-input", placeholder: "Electronic mail")
        self.stackView.addArrangedSubview(e-mail)

        let password = PasswordTextField(id: "password-input", placeholder: "Password")
        self.stackView.addArrangedSubview(password)

        let submit = SubmitButton(id: "submit-button", title: "Submit")
        .onTouch { [weak self] _ in self?.submit() }
        self.stackView.addArrangedSubview(submit)
    }

    func submit() {
        guard
            let e-mail = (self.view.view(withId: "email-input") as? UITextField)?.textual content,
            let password = (self.view.view(withId: "password-input") as? UITextField)?.textual content
        else {
            return
        }
        print("Account: (e-mail) - (password)")
    }
}

As you’ll be able to see I am nonetheless utilizing the identical view identification approach, plus I nonetheless desire to have the SwiftUI-like .onTouch motion handlers. You would possibly ask although:

Why do not you merely go together with SwiftUI?

Nicely, the factor is that SwiftUI is iOS13 solely, which is barely round ~55% adoption these days, that is one of many essential causes, but in addition SwiftUI is form of incomplete.

I am making an attempt to get as shut as I can to SwiftUI, so the transition will likely be much less ache within the ass when the time comes. SwiftUI will likely be superb, however nonetheless it is a big leap ahead. Generally I consider that Apple is speeding issues simply due to advertising / developer wants (yeah, we’re very impatient animals). Perhaps a easy wrapper framework round UIKit / AppKit with out the entire declarative syntax would have been a greater thought as a primary step… who is aware of… CoreKit -> AppleKit? 🤔

Anyway, you’ll be able to obtain a working instance of my newest type constructing resolution in Swift 5 from GitHub. Simply search for the StackForm folder contained in the repository.

Thanks for studying, I am making an attempt please assist me by following on twitter and remember to subscribe to my month-to-month e-newsletter under.




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