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Outcome builders in Swift – The.Swift.Dev.


If you wish to make a outcome builder in Swift, this text will enable you to cope with the most typical instances when making a DSL.

Swift

Swift outcome builder fundamentals


The outcome builder proposal (initially it was referred to as perform builders) was applied in Swift 5.4. This characteristic permits us to construct up a outcome worth utilizing a sequence of parts. At first sight, you would possibly suppose, hey this appears like an array with a sequence of parts, besides the coma in between the gadgets, however nope, that is utterly totally different. However why is it good for us?


Outcome builder can be utilized to create fully new Area-Particular Languages (DSLs) inside Swift. Making a DSL has many benefits, since DSLs are often tied to a selected drawback, the syntax that you just use to explain the language may be very light-weight, but highly effective and succesful. Since Swift DSLs are sort protected, it’s a lot safer to make use of one as an alternative of manually concatenate objects. Swift DSLs additionally permits us to make use of fundamental management flows inside these embedded micro-languages. 🤔


Let me provide you with an instance: you may write HTML in Swift, you may merely write out all of the tags and glue a bunch of String values collectively, however that would not be so protected, proper?


func buildWebpage(title: String, physique: String) -> String {
    """
    <html>
        <head>
            <title>(title)</title>
        </head>
        <physique>
            <h1>(title)</h1>
            <h1>(physique)</h1>
        </physique>
    </html>
    """
}

let html = buildWebpage(title: "Lorem ipsum", physique: "dolor sit amet")
print(html)


We will all agree that that is ugly and the compiler will not enable you to detect the semantic points in any respect. Now if we exchange the next code with a DSL, we are going to drastically good thing about the Swift compiler options. Swift will give us sort security, so our code can be much less error susceptible. A DSL can have many constraints and restrictions that’ll assist others to jot down higher code. In our case the record of tags goes to be a predefined set of values, so you will not have the ability to present a fallacious tag or miss the closing tag, in different phrases your DSL goes to be syntactically legitimate. After all you continue to can have logical errors, however that is all the time the case, it doesn’t matter what software you select. 🧠


import SwiftHtml

func buildWebpage(title: String, physique: String) -> String {
    let doc = Doc(.unspecified) {
        Html {
            Head {
                Title(title)
            }
            Physique {
                H1(title)
                P(physique)
            }
        }
    }
    return DocumentRenderer().render(doc)
}


As you may see the snippet above appears far more Swifty and we had been additionally in a position to take away the duplicate HTML closing tags from the code. We do not have to jot down the < and > characters in any respect and the compiler can sort examine the whole lot for us, so type-o accidents cannot occur. ✅


Earlier than you suppose that outcome builders are simply syntactic sugar over underlying knowledge sorts, I’ve to guarantee you that they’re way more advanced than this. It’s a particularly superior and highly effective characteristic that you must positively learn about.


You possibly can create all types of outcome builders, for instance I am utilizing them to construct validators, consumer interface parts and format constraints. After all SGML (HTML, XML) and CSS can also be an amazing use-case, however the record is countless. Let me present you the best way to construct a easy outcome builder.




Constructing a HTML tree construction


I’ll present you the way I created my SwiftHtml HTML DSL library, as a result of it was a enjoyable mission to work with and I’ve discovered lots about it, it is also going to switch the Leaf/Tau template in my future tasks. The primary thought behind SwiftHtml was that I wished to comply with the HTML specs as carefully as attainable. So I’ve created a Node construction to signify a node contained in the doc tree.


public struct Node {

    public enum `Sort` {
        case customary     
        case remark      
        case empty        
        case group        
    }

    public let sort: `Sort`
    public let identify: String?
    public let contents: String?

    public init(sort: `Sort` = .customary,
                identify: String? = nil,
                contents: String? = nil) {
        self.sort = sort
        self.identify = identify
        self.contents = contents
    }
}


A node has 4 variants outlined by the Sort. A regular node will render as a regular HTML tag utilizing the identify and the contents. A remark will solely use the contents and empty tag will not have a closing tag and use the identify property as a tag identify. Lastly the group node can be used to group collectively a number of nodes, it will not render something, it is only a grouping ingredient for different tags.


The trick in my answer is that these Node objects solely include the visible illustration of a tag, however I’ve determined to separate the hierarchical relationship from this stage. That is why I truly launched a Tag class that may have a number of youngsters. In my earlier article I confirmed a number of methods to construct a tree construction utilizing Swift, I’ve experimented with all of the attainable options and my ultimate selection was to make use of reference sorts as an alternative of worth sorts. Do not hate me. 😅


open class Tag {

    public var node: Node
    public var youngsters: [Tag]

    public init(_ node: Node, youngsters: [Tag] = []) {
        self.node = node
        self.youngsters = youngsters
    }

}


Now that is how a Tag object appears like, it is fairly easy. It has an underlying node and a bunch of kids. It’s attainable to increase this tag and supply functionalities for all of the HTML tags, equivalent to the aptitude of including frequent attributes and I am additionally in a position to create subclasses for the tags.


public ultimate class Html: Tag {

    public init(_ youngsters: [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "html", contents: nil), youngsters: youngsters)
    }
}

public ultimate class Head: Tag {

    public init(_ youngsters: [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "head", contents: nil), youngsters: youngsters)
    }
}

public ultimate class Title: Tag {

    public init(_ contents: String) {
        tremendous.init(.init(sort: .customary, identify: "title", contents: contents))
    }
}

public ultimate class Physique: Tag {

    public init(_ youngsters: [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "physique", contents: nil), youngsters: youngsters)
    }
}

public ultimate class H1: Tag {

    public init(_ contents: String) {
        tremendous.init(.init(sort: .customary, identify: "h1", contents: contents))
    }
}

public ultimate class P: Tag {

    public init(_ contents: String) {
        tremendous.init(.init(sort: .customary, identify: "p", contents: contents))
    }
}


All proper, now we’re in a position to initialize our Tag tree, however I warn you, it’ll look very awkward.


func buildWebpage(title: String, physique: String) -> Html {
    Html([
        Head([
            Title(title),
        ]),
        Physique([
            H1(title),
            P(body),
        ]),
    ])
}


It’s nonetheless not attainable to render the tree and the syntax will not be so eye-catchy. It is time to make issues higher and we should always positively introduce some outcome builders for good.




The anatomy of Swift outcome builders

Now that now we have our knowledge construction ready, we should always give attention to the DSL itself. Earlier than we dive in, I extremely suggest to fastidiously learn the official proposal and watch this WWDC video about outcome builders, since each assets are superb. 🤓


Constructing an array of parts


The primary factor that I do not like about our earlier buildWebpage perform is that I’ve to continuously write brackets and comas, in an effort to construct our construction. This may be simply eradicated by introducing a brand new outcome builder for the Tag objects. We simply must mark an enum with the @resultBuilder attribute and supply a static buildBlock methodology with the given sort.


@resultBuilder
public enum TagBuilder {
    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }
}


It will enable us to make use of an inventory of parts inside our DSL constructing blocks, however earlier than we may use it we even have to vary our particular HTML tag init strategies to reap the benefits of this newly created outcome builder. Simply use a closure with the return sort that we need to use and mark all the perform argument with the @TagBuilder key phrase.


public ultimate class Html: Tag {
    public init(@TagBuilder _ builder: () -> [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "html", contents: nil), youngsters: builder())
    }
}

public ultimate class Head: Tag {
    public init(@TagBuilder _ builder: () -> [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "head", contents: nil), youngsters: builder())
    }
}

public ultimate class Physique: Tag {
    public init(@TagBuilder _ builder: () -> [Tag]) {
        tremendous.init(.init(sort: .customary, identify: "physique", contents: nil), youngsters: builder())
    }
}


Now we will refactor the construct webpage methodology since it might probably now use the underlying outcome builder to assemble the constructing blocks based mostly on the parts. If you happen to check out the introduction part contained in the proposal you will get a greater thought about what occurs underneath the hood.


func buildWebpage(title: String, physique: String) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            H1(title)
            P(physique)
        }
    }
}

let html = buildWebpage(title: "title", physique: "physique")


Anyway, it is fairly magical how we will remodel our advanced array based mostly code into one thing clear and good by making the most of the Swift compiler. I like this method, however there may be extra.


Optionals and additional construct blocks


If you wish to present if assist inside your DSL it’s important to implement some extra strategies inside your outcome builder object. Do this code, nevertheless it will not compile:


func buildWebpage(title: String, physique: String) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            if title == "magic" {
                H1(title)
                P(physique)
            }
        }
    }
}


The construct an optionally available outcome with an if assertion now we have to consider what occurs right here. If the title is magic we want to return an array of Tags, in any other case nil. So this might be expressed as a [Tag]? sort however we all the time need to have a bunch of [Tag] parts, now that is straightforward.


@resultBuilder
public enum TagBuilder {

    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }

    public static func buildOptional(_ part: [Tag]?) -> [Tag] {
        part ?? []
    }
}


However wait, why is it not working? Effectively, since we return an array of tags, however the outer Physique ingredient was anticipating Tag parts one after one other, so a [Tag] array will not match our wants there. What can we do about this? Effectively, we will introduce a brand new buildBlock methodology that may remodel our [Tag]... values right into a plain Tag array. Let me present you actual this fast.


@resultBuilder
public enum TagBuilder {

    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }
    
    public static func buildBlock(_ parts: [Tag]...) -> [Tag] {
        parts.flatMap { $0 }
    }

    public static func buildOptional(_ part: [Tag]?) -> [Tag] {
        part ?? []
    }
}


func buildWebpage(title: String, physique: String) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique { 
            if title == "magic" { 
                H1("Hi there")
                P("World")
            } 

            
    }
}


I hope it is not too difficult, nevertheless it’s all about constructing the correct return sort for the underlying methodology. We wished to have simply an array of tags, however with the if assist we have ended up with an inventory of tag arrays, that is why now we have to rework it again to a flattened array of tags with the brand new construct block. In order for you to try a extra easy instance, you must learn this publish. ☺️


If and else assist and both blocks


If blocks can return optionally available values, now what about if-else blocks? Effectively, it is fairly an identical method, we simply need to return both the primary or the second array of tags.


@resultBuilder
public enum TagBuilder {

    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }
    
    public static func buildBlock(_ parts: [Tag]...) -> [Tag] {
        parts.flatMap { $0 }
    }    

    public static func buildOptional(_ part: [Tag]?) -> [Tag] {
        part ?? []
    }

    public static func buildEither(first part: [Tag]) -> [Tag] {
        part
    }

    public static func buildEither(second part: [Tag]) -> [Tag] {
        part
    }
}

func buildWebpage(title: String, physique: String) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            if title == "magic" {
                H1("Hi there")
                P("World")
            }
            else {
                P(physique)
            }
        }
    }
}

let html = buildWebpage(title: "title", physique: "physique")


As you may see now we do not want extra constructing blocks, since we have already coated the variadic Tag array difficulty with the optionally available assist. Now it’s attainable to jot down if and else blocks inside our HTML DSL. Appears fairly good up to now, what’s subsequent? 🧐


Enabling for loops and maps via expressions


Think about that you’ve got a bunch of paragraphs inside the physique that you just’d like to make use of. Fairly straightforward, proper? Simply change the physique into an array of strings and use a for loop to rework them into P tags.


func buildWebpage(title: String, paragraphs: [String]) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            H1(title)
            for merchandise in paragraphs {
                P(merchandise)
            }
        }
    }
}

let html = buildWebpage(title: "title", paragraphs: ["a", "b", "c"])


Not so quick, what is the precise return sort right here and the way can we clear up the issue? After all the primary impression is that we’re returning a Tag, however in actuality we might like to have the ability to return a number of tags from a for loop, so it is a [Tag], ultimately, it’ll be an array of Tag arrays: [[Tag]].


The buildArray methodology can remodel these array of tag arrays into Tag arrays, that is adequate to supply for assist, however we nonetheless want yet one more methodology to have the ability to use it correctly. We’ve to construct an expression from a single Tag to show it into an array of tags. 🔖


@resultBuilder
public enum TagBuilder {

    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }
    
    public static func buildBlock(_ parts: [Tag]...) -> [Tag] {
        parts.flatMap { $0 }
    }

    public static func buildEither(first part: [Tag]) -> [Tag] {
        part
    }

    public static func buildEither(second part: [Tag]) -> [Tag] {
        part
    }

    public static func buildOptional(_ part: [Tag]?) -> [Tag] {
        part ?? []
    }

    public static func buildExpression(_ expression: Tag) -> [Tag] {
        [expression]
    }

    public static func buildArray(_ parts: [[Tag]]) -> [Tag] {
        parts.flatMap { $0 }
    }
}


This fashion our for loop will work. The construct expression methodology may be very highly effective, it allows us to supply numerous enter sorts and switch them into the information sort that we really need. I’ll present you yet one more construct expression instance on this case to assist the map perform on an array of parts. That is the ultimate outcome builder:


@resultBuilder
public enum TagBuilder {

    public static func buildBlock(_ parts: Tag...) -> [Tag] {
        parts
    }
    
    public static func buildBlock(_ parts: [Tag]...) -> [Tag] {
        parts.flatMap { $0 }
    }


    public static func buildEither(first part: [Tag]) -> [Tag] {
        part
    }

    public static func buildEither(second part: [Tag]) -> [Tag] {
        part
    }

    public static func buildOptional(_ part: [Tag]?) -> [Tag] {
        part ?? []
    }

    public static func buildExpression(_ expression: Tag) -> [Tag] {
        [expression]
    }

    public static func buildExpression(_ expression: [Tag]) -> [Tag] {
        expression
    }

    public static func buildArray(_ parts: [[Tag]]) -> [Tag] {
        parts.flatMap { $0 }
    }
}


Now we will use maps as an alternative of for loops if we want useful strategies. 😍


func buildWebpage(title: String, paragraphs: [String]) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            H1(title)
            paragraphs.map { P($0) }
        }
    }
}

let html = buildWebpage(title: "title", paragraphs: ["a", "b", "c"])


That is how I used to be in a position to create a DSL for my Tag hierarchy. Please notice that I’d had some issues fallacious, this was the very first DSL that I’ve made, however up to now so good, it serves all my wants.




A easy HTML renderer


Earlier than we shut this text I might like to indicate you the way I created my HTML doc renderer.


struct Renderer {

    func render(tag: Tag, stage: Int = 0) -> String {
        let indent = 4
        let areas = String(repeating: " ", rely: stage * indent)
        change tag.node.sort {
        case .customary:
            return areas + open(tag) + (tag.node.contents ?? "") + renderChildren(tag, stage: stage, areas: areas) + shut(tag)
        case .remark:
            return areas + "<!--" + (tag.node.contents ?? "") + "-->"
        case .empty:
            return areas + open(tag)
        case .group:
            return areas + (tag.node.contents ?? "") + renderChildren(tag, stage: stage, areas: areas)
        }
    }

    personal func renderChildren(_ tag: Tag, stage: Int, areas: String) -> String {
        var youngsters = tag.youngsters.map { render(tag: $0, stage: stage + 1) }.joined(separator: "n")
        if !youngsters.isEmpty {
            youngsters = "n" + youngsters + "n" + areas
        }
        return youngsters
    }
    
    personal func open(_ tag: Tag) -> String {
        return "<" + tag.node.identify! + ">"
    }
    
    personal func shut(_ tag: Tag) -> String {
        "</" + tag.node.identify! + ">"
    }
}


As you may see it is a fairly easy, but advanced struct. The open and shut strategies are simple, the attention-grabbing half occurs within the render strategies. The very first render perform can render a tag utilizing the node sort. We simply change the sort and return the HTML worth in accordance with it. if the node is a regular or a gaggle sort we additionally render the youngsters utilizing the identical methodology.


After all the ultimate implementation is a little more advanced, it includes HTML attributes, it helps minification and customized indentation stage, however for academic functions this light-weight model is greater than sufficient. Here is the ultimate code snippet to render a HTML construction:


func buildWebpage(title: String, paragraphs: [String]) -> Html {
    Html {
        Head {
            Title(title)
        }
        Physique {
            H1(title)
            paragraphs.map { P($0) }
        }
    }
}

let html = buildWebpage(title: "title", paragraphs: ["a", "b", "c"])
let output = Renderer().render(tag: html)
print(output)


If we examine this to our very first string based mostly answer we will say that the distinction is big. Truthfully talking I used to be afraid of outcome builders for a really very long time, I assumed it is simply pointless complexity and we do not really want them, however hey issues change, and I’ve additionally modified my thoughts about this characteristic. Now I am unable to dwell with out outcome builders and I like the code that I will write through the use of them. I actually hope that this text helped you to know them a bit higher. 🙏






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