HomeiOS DevelopmentUIKit - loadView vs viewDidLoad

UIKit – loadView vs viewDidLoad


Weak, unowned or robust subviews?


I’ve obtained various emails and tweets about this matter, so I made a decision to put in writing about it, as a result of it’s actually exhausting to discover a correct reply for this query on the web. There are some nice posts and programming guides, some some articles are a bit older, nonetheless many individuals are asking the weak vs robust IBOutlet query even on the official boards, however noone actually explains the explanations, even on the boards they solely advocate this WWDC session video. So what is going on on right here? 🤔



I did some research on the subject and the very very first thing that we should always state is that this: Apple eliminated the viewDidUnload technique in iOS6 and from that model the iOS view controller lifecycle modified a bit. If you do not know a lot in regards to the lifecycle strategies (demystified), it’s best to learn this text. This was fairly a giant change and Apple additionally touched their inside view administration. Earlier than iOS6 it was a typical observe to outline weak subviews. As a result of that they had a powerful reference to it and so they weren’t releasing it until you eliminated it from the view hierarchy.


This was about 10 years in the past. Now why are we nonetheless afraid of robust subviews? The primary cause was the addSubview technique. The documentation states that it will create a powerful reference, which robotically triggered my mind and I outlined my views as weak pointers, since they are going have a powerful reference to their mother and father. Appears cheap, proper? 🧠


Weak subviews


Nicely, the issue is that if you wish to outline a weak variable now we have to make use of an optionally available, however I do not like the concept of utilizing an optionally available variable because the view goes to be at all times there, it is a part of the view hierarchy sooner or later in, it isn’t going wherever. It is solely going to be “destroyed” when my view controller is deallocated. Ought to I declare it as an implicitly unwrapped optionally available?!? Possibly.



import UIKit

class ViewController: UIViewController {

    weak var foo: UILabel! 
    weak var bar: UILabel? 
    
    override func viewDidLoad() {
        tremendous.viewDidLoad()

        
        foo.removeFromSuperview()
        foo.textual content = "crash"
    }
}


Really you’ll be able to go fallacious with unwrapped weak pointers, as a result of if you happen to take away your view from the view hiearchy sooner or later in time earlier than the view controller deallocation then your weak pointer will probably be nil. On this case there will not be any extra robust references and your view will probably be deallocated immediately, so if it is an implicitly unwrapped optionally available, then now we have a hassle. Your app will crash if you happen to attempt to entry the property, as a result of it should have a nil worth.


So sure you need to use implicitly unwrapped optionally available variables to retailer subviews, however solely in case you are positive that you’re not going to take away it from the hiearchy. This additionally implies that you do not belief Apple’s view administration system, which is ok, there could be bugs, however actually that is fairly a vital characteristic and it has been round for a decade by now. 🙃


The opposite different is to make use of a daily weak optionally available variable, however in that case you may at all times should examine if it is nil or not, which goes to be a ache within the ass, however a minimum of you are going to be secure for positive. Private opinion: it will not definitely worth the effort in any respect and I by no means saved views like this.



Robust subviews


My suggestion is to belief Apple and outline your subviews as robust properties. Okay, this will also be problematic you probably have different robust references to the identical stuff, however typically if the view controller has the one reference to that given subview you ought to be completely effective.


Since it is a robust property you additionally should initialize the view, however that is not a giant deal. You may at all times initialize a view with a .zero body and that is it. Alternatively you’ll be able to create a subclass with a daily init() technique, that is even higher, becuase you will use auto format for positive and this fashion can set the translatesAutoresizingMaskIntoConstraints property in a single go.


import UIKit

class Label: UILabel {
    
    init() {
        tremendous.init(body: .zero)

        self.translatesAutoresizingMaskIntoConstraints = false
    }
    
    @accessible(*, unavailable)
    required init?(coder: NSCoder) {
        fatalError("init(coder:) has not been carried out")
    }
    
    deinit {
        print("deinit Label")
    }
}

class ViewController: UIViewController {

    
    var foo: Label = .init()
    var bar: UILabel = .init(body: .zero)
    
    override func viewDidLoad() {
        tremendous.viewDidLoad()
        
    }
    
    deinit {
        print("deinit ViewController")
    }
    
}


By implementing a customized deinit technique and even higher, by making a symbolic breakpoint you’ll be able to simply detect retain cycles and repair reminiscence points. I made some assessments and I can affirm you do not have to be afraid of robust views, each the viewcontroller and the view goes to be deallocated if it is wanted. 👻


Unowned subviews


Unowned and weak are roughly equal, I would say that you simply will not must outline views as unowned references, as a result of they are often problematic if it involves initialization. It is normally higher to have a weak reference and examine for nil values, however in fact there could be some instances the place you may want an unowned subview reference.


Utilizing loadView and viewDidLoad



The loadView technique can be utilized to create your personal views manually. You must by no means name this technique immediately, however it’s save to override it. The opposite factor that you shouldn’t is that in case you are utilizing this technique to override the basis view, then you definately should not name tremendous.loadView().



import UIKit

class ViewController: UIViewController {
    
    override func loadView() {
        view = UIView(body: .zero)

        
            
    }
}


In each different case if you simply need to add views to the view hierarchy, it is fully effective to name the tremendous technique. I am normally implementing this technique to setup views and constraints.


import UIKit 

class ViewController: UIViewController {

    var foo: Label = .init()
    
    override func loadView() {
        tremendous.loadView()
        
        view.addSubview(foo)
        
        NSLayoutConstraint.activate([
            view.centerXAnchor.constraint(equalTo: foo.centerXAnchor),
            view.leadingAnchor.constraint(equalTo: foo.leadingAnchor),
            view.trailingAnchor.constraint(equalTo: foo.trailingAnchor),
            foo.heightAnchor.constraint(equalToConstant: 44),
        ])
    }
}


This fashion I can ensure that each single view is prepared by the point the viewDidLoad technique is known as. It’s potential to configure views contained in the loadView technique too, however I choose to maintain the hierarchy setup there and I place every little thing else contained in the viewDidLoad perform. I imply controller associated stuff solely, like establishing navigation bar buttons and issues like this.


As I discussed this in my earlier article, I choose to make use of subclasses to configure my views, I additionally transfer format constraints there (as a perform that returns them primarily based on some parameters) to maintain the view controller clear. Contained in the viewDidLoad technique I can carry out further person interface associated actions, however that is it I do not use it for including or styling views anymore.


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